hi! I'm leslie.

I’m a multimodal designer interested in how design and nuance shape how people perceive, feel, and experience the world. Through research, storytelling, and experimentation, I explore how people connect with ideas, systems, and each other.


I approach design with curiosity, adaptability, and a touch of whimsy, with a focus on fostering connection and building community.

beyond design you can find me…

  • experimenting with matcha

  • on spontaneous adventures

  • collecting various trinkets

  • whiffing shots in FPS games

education

Bachelor’s in Interaction Design

University of Washington, Seattle

experience

Instructor & Program Coordinator

The Crucible

Freelance Designer

Roboturf, Head-Royce School, Artemis Rowing

Design Lead

M.16 Jewelry Company

skills

UX/UI, UX Research, Visual Design, Storyboarding, Wireframing, XR Design, Storytelling, Design Systems, Motion Design, Physical Prototyping, Illustration

tools

Figma, Adobe Creative Suite (Illustrator, InDesign, Photoshop,

Premiere Pro, After Effects), Blender, Unity, Framer, Webflow, Protopie, Python, Java, C++